My Career Mode, which finds you leading your created superstar from developmental leagues to the Hall of Fame makes it's return this year, with a ton more options and criteria to meet, like T-shirt sales goals you’ll have to meet. You can of course complete in every match type imaginable with any amount of people, be it single player, online or with good old couch co-op but the heart of WWE 2K17, like the games before it lies in it’s larger modes. Though the game is missing the showcase mode from previous games and it’s a notable absence, WWE 2K16 is still packed with content. It admittedly does take a bit of the unpredictability out of the mode but the game does allow you to set up the ladder is some pretty fun spots to deliver those “this is awesome” moments where you have to watch the replay over and over again. In previous games you could set the ladder up pretty much anywhere but unless you were in the right spot you couldn’t get the belt dangling over the ring (or briefcase), but in WWE 2K17, you can only set the ladder up in certain spots so there’s much less of a guessing game. Ladder matches have also been fine tuned to ease some of the frustration players can have. The submission and chain wrestling system now feels much more responsive than it did in previous games and the mini games are actually a lot of fun once you get the hang of them. Similarly, much of WWE 2K’s systems have been tuned and tweaked for better performance in WWE 2K17. It’s a lot harder to spam the reversal system now, even if the AI controlled wrestlers are still stupid good at reversing pretty much every move you throw at them on the higher difficulties. For most moves your opponent can deliver you have the choice of a simple or strong reversal that needs to be perfectly timed, a smaller reversal can give you a few seconds to go on the offensive but a strong reversal can swing the pace of the entire match after reversing moves like top rope moves or finishers. The key addition here is the return of the old reversal system that leads to a much more strategic sort of gameplay. While most of the core gameplay of the WWE games remains intact but with new and improved systems that go a long way in creating that much more fluid gameplay.
Of course, little guys can still throw the heavy weights around so it’s not perfect. This is thanks in part mostly to some fantastic animations that truly capture how each wrestler moves and acts in the ring. The characters move and act much more like their real life counter-parts now, and playing as someone like Finn Balor feels much different than playing as someone gigantic like The Big Show. In the two most recent games there would be this weird robotic pause between moves, which is almost non existent in 2K17.
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WWE 2K17 delivers a much better, much more crisp in-ring product than any WWE game in the current series.There’s a general flow to matches that makes them feel much more like what you’d see on TV than in previous games.